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Using This Guide

Chapter Quick Reference

If you are new to the Stateflow environment, go to Chapter 1, "Introduction," to get an overview and a quick start.

If you want to get started right away, go to Chapter 8, "Tutorial: Entering a Stateflow Diagram" for step by step instruction on creating a Stateflow diagram.

For information on creating charts, refer to Chapter 2, "Creating Charts."

Chapter 3, "Defining Events and Data," describes the nongraphical objects that are essential to completing and defining interfaces to the Stateflow diagram.

Chapter 4, "Defining Stateflow Interfaces," describes the types of interfaces and how to define them.

For information on using the Stateflow Explorer and the Stateflow Finder, see Chapter 5, "Exploring and Searching."

Use Chapter 6, "Notations," Chapter 7, "Semantics," and Chapter 9, "Building Targets" together to understand the language used to communicate Stateflow diagram design information, how that notation is interpreted and implemented behind the scenes, and how to generate code.

See Chapter 10, "Debugging," for information on debugging your simulation.

See Chapter 11, "Reference," for information on specific functions and their syntax.

See the "Glossary" for definitions of key terms and concepts.

Typographical Conventions

To Indicate...
This Guide Uses...
Example
New terms
Italics
An array is an ordered collection of information.
Keys, menu names, items, and GUI controls
Boldface with an initial capital letter
Choose the File menu.
Function names, variables, example code, user-entered text
Monospace type
The sfopen command opens a model.



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