VTK  9.2.6
vtkProp3DButtonRepresentation.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkProp3DButtonRepresentation.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
52#ifndef vtkProp3DButtonRepresentation_h
53#define vtkProp3DButtonRepresentation_h
54
56#include "vtkInteractionWidgetsModule.h" // For export macro
57
58class vtkPropPicker;
59class vtkProp3D;
61class vtkPropArray; // PIMPLd
62
63class VTKINTERACTIONWIDGETS_EXPORT vtkProp3DButtonRepresentation : public vtkButtonRepresentation
64{
65public:
70
72
76 void PrintSelf(ostream& os, vtkIndent indent) override;
78
80
84 void SetButtonProp(int i, vtkProp3D* prop);
87
89
93 vtkSetMacro(FollowCamera, vtkTypeBool);
94 vtkGetMacro(FollowCamera, vtkTypeBool);
95 vtkBooleanMacro(FollowCamera, vtkTypeBool);
97
101 void SetState(int state) override;
102
104
107 int ComputeInteractionState(int X, int Y, int modify = 0) override;
108 void BuildRepresentation() override;
110
115 void PlaceWidget(double bounds[6]) override;
116
118
121 void ShallowCopy(vtkProp* prop) override;
122 double* GetBounds() override;
123 void GetActors(vtkPropCollection* pc) override;
130
131 /*
132 * Register internal Pickers within PickingManager
133 */
134 void RegisterPickers() override;
135
136protected:
139
140 // The current vtkProp3D used to represent the button
142
143 // Follow the camera if requested
146
147 // Keep track of the props associated with the N
148 // states of the button. This is a PIMPLd stl map.
149 vtkPropArray* PropArray;
150
151 // For picking the button
153
154private:
156 void operator=(const vtkProp3DButtonRepresentation&) = delete;
157};
158
159#endif
abstract class defines the representation for a vtkButtonWidget
a simple class to control print indentation
Definition vtkIndent.h:49
defines a representation for a vtkButtonWidget
vtkProp3D * GetButtonProp(int i)
Add the ith texture corresponding to the ith button state.
double * GetBounds() override
Provide the necessary methods to satisfy the rendering API.
static vtkProp3DButtonRepresentation * New()
Instantiate the class.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of the class.
int RenderVolumetricGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void PlaceWidget(double bounds[6]) override
This method positions (translates and scales the props) into the bounding box specified.
int ComputeInteractionState(int X, int Y, int modify=0) override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
void BuildRepresentation() override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
~vtkProp3DButtonRepresentation() override
void ReleaseGraphicsResources(vtkWindow *) override
Provide the necessary methods to satisfy the rendering API.
int RenderOpaqueGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void ShallowCopy(vtkProp *prop) override
Provide the necessary methods to satisfy the rendering API.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Provide the necessary methods to satisfy the rendering API.
void RegisterPickers() override
Register internal Pickers in the Picking Manager.
void GetActors(vtkPropCollection *pc) override
Provide the necessary methods to satisfy the rendering API.
void SetState(int state) override
Extend the vtkButtonRepresentation::SetState() method.
void SetButtonProp(int i, vtkProp3D *prop)
Add the ith texture corresponding to the ith button state.
a vtkProp3D that always faces the camera
represents an 3D object for placement in a rendered scene
Definition vtkProp3D.h:59
an ordered list of Props
pick an actor/prop using graphics hardware
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:66
abstract specification for Viewports
Definition vtkViewport.h:65
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
int vtkTypeBool
Definition vtkABI.h:69