VTK  9.2.6
vtkLabeledDataMapper.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkLabeledDataMapper.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
63#ifndef vtkLabeledDataMapper_h
64#define vtkLabeledDataMapper_h
65
66#include "vtkMapper2D.h"
67#include "vtkRenderingLabelModule.h" // For export macro
68
69#include <cassert> // For assert macro
70
71class vtkDataObject;
72class vtkDataSet;
73class vtkTextMapper;
74class vtkTextProperty;
75class vtkTransform;
76
77#define VTK_LABEL_IDS 0
78#define VTK_LABEL_SCALARS 1
79#define VTK_LABEL_VECTORS 2
80#define VTK_LABEL_NORMALS 3
81#define VTK_LABEL_TCOORDS 4
82#define VTK_LABEL_TENSORS 5
83#define VTK_LABEL_FIELD_DATA 6
84
85class VTKRENDERINGLABEL_EXPORT vtkLabeledDataMapper : public vtkMapper2D
86{
87public:
93
95 void PrintSelf(ostream& os, vtkIndent indent) override;
96
98
110 vtkSetStringMacro(LabelFormat);
111 vtkGetStringMacro(LabelFormat);
113
115
122 vtkSetMacro(LabeledComponent, int);
123 vtkGetMacro(LabeledComponent, int);
125
127
130 vtkSetMacro(ComponentSeparator, char);
131 vtkGetMacro(ComponentSeparator, char);
133
135
140 void SetFieldDataArray(int arrayIndex);
141 vtkGetMacro(FieldDataArray, int);
143
145
150 void SetFieldDataName(const char* arrayName);
151 vtkGetStringMacro(FieldDataName);
153
158
164
166
172 vtkSetMacro(LabelMode, int);
173 vtkGetMacro(LabelMode, int);
174 void SetLabelModeToLabelIds() { this->SetLabelMode(VTK_LABEL_IDS); }
175 void SetLabelModeToLabelScalars() { this->SetLabelMode(VTK_LABEL_SCALARS); }
176 void SetLabelModeToLabelVectors() { this->SetLabelMode(VTK_LABEL_VECTORS); }
177 void SetLabelModeToLabelNormals() { this->SetLabelMode(VTK_LABEL_NORMALS); }
178 void SetLabelModeToLabelTCoords() { this->SetLabelMode(VTK_LABEL_TCOORDS); }
179 void SetLabelModeToLabelTensors() { this->SetLabelMode(VTK_LABEL_TENSORS); }
182
184
192 virtual void SetLabelTextProperty(vtkTextProperty* p, int type);
195
197
200 void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor) override;
201 void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor) override;
203
208
210
213 vtkGetObjectMacro(Transform, vtkTransform);
216
219 {
220 WORLD = 0,
221 DISPLAY = 1
223 };
224
226
230 vtkGetMacro(CoordinateSystem, int);
231 vtkSetClampMacro(CoordinateSystem, int, WORLD, DISPLAY);
232 void CoordinateSystemWorld() { this->SetCoordinateSystem(vtkLabeledDataMapper::WORLD); }
233 void CoordinateSystemDisplay() { this->SetCoordinateSystem(vtkLabeledDataMapper::DISPLAY); }
235
240
242
245 vtkGetMacro(NumberOfLabels, int);
247
249
252 void GetLabelPosition(int label, double pos[3])
253 {
254 assert("label index range" && label >= 0 && label < this->NumberOfLabels);
255 pos[0] = this->LabelPositions[3 * label];
256 pos[1] = this->LabelPositions[3 * label + 1];
257 pos[2] = this->LabelPositions[3 * label + 2];
258 }
260
264 const char* GetLabelText(int label);
265
266protected:
269
271
278
280
282
288
290
291 void AllocateLabels(int numLabels);
294
295 class Internals;
296 Internals* Implementation;
297
298private:
300 void operator=(const vtkLabeledDataMapper&) = delete;
301};
302
303#endif
a actor that draws 2D data
Definition vtkActor2D.h:55
general representation of visualization data
abstract class to specify dataset behavior
Definition vtkDataSet.h:72
a simple class to control print indentation
Definition vtkIndent.h:49
Store vtkAlgorithm input/output information.
draw text labels at dataset points
void SetFieldDataName(const char *arrayName)
Set/Get the name of the field data array to label.
virtual void SetLabelTextProperty(vtkTextProperty *p, int type)
Set/Get the text property.
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
void CoordinateSystemWorld()
Set/get the coordinate system used for output labels.
void SetLabelModeToLabelIds()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
virtual void SetInputData(vtkDataObject *)
Set the input dataset to the mapper.
void SetLabelModeToLabelVectors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetLabelModeToLabelNormals()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetLabelModeToLabelTensors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
virtual vtkTextProperty * GetLabelTextProperty()
Set/Get the text property.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
void AllocateLabels(int numLabels)
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the text property.
vtkDataSet * GetInput()
Use GetInputDataObject() to get the input data object for composite datasets.
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
void SetLabelModeToLabelTCoords()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
static vtkLabeledDataMapper * New()
Instantiate object with %%-#6.3g label format.
void SetLabelModeToLabelScalars()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetFieldDataArray(int arrayIndex)
Set/Get the field data array to label.
const char * GetLabelText(int label)
Return the text for the requested label.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetLabelModeToLabelFieldData()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
vtkMTimeType GetMTime() override
Return the modified time for this object.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
~vtkLabeledDataMapper() override
void SetTransform(vtkTransform *t)
The transform to apply to the labels before mapping to 2D.
virtual vtkTextProperty * GetLabelTextProperty(int type)
Set/Get the text property.
void BuildLabelsInternal(vtkDataSet *)
void GetLabelPosition(int label, double pos[3])
Return the position of the requested label.
void CoordinateSystemDisplay()
Set/get the coordinate system used for output labels.
Coordinates
Coordinate systems that output dataset may use.
@ DISPLAY
Output 2-D display coordinates for each label anchor (3 components but only 2 are significant).
@ WORLD
Output 3-D world-space coordinates for each label anchor.
abstract class specifies interface for objects which render 2D actors
Definition vtkMapper2D.h:36
2D text annotation
represent text properties.
record modification and/or execution time
describes linear transformations via a 4x4 matrix
abstract specification for Viewports
Definition vtkViewport.h:65
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
#define VTK_LABEL_TENSORS
#define VTK_LABEL_TCOORDS
#define VTK_LABEL_VECTORS
#define VTK_LABEL_SCALARS
#define VTK_LABEL_FIELD_DATA
#define VTK_LABEL_IDS
#define VTK_LABEL_NORMALS
vtkTypeUInt32 vtkMTimeType
Definition vtkType.h:287