47#ifndef vtkLabelPlacementMapper_h
48#define vtkLabelPlacementMapper_h
51#include "vtkRenderingLabelModule.h"
82 vtkSetClampMacro(MaximumLabelFraction,
double, 0., 1.);
83 vtkGetMacro(MaximumLabelFraction,
double);
91 vtkSetMacro(IteratorType,
int);
92 vtkGetMacro(IteratorType,
int);
101 vtkGetMacro(PositionsAsNormals,
bool);
102 vtkSetMacro(PositionsAsNormals,
bool);
103 vtkBooleanMacro(PositionsAsNormals,
bool);
111 vtkGetMacro(GeneratePerturbedLabelSpokes,
bool);
112 vtkSetMacro(GeneratePerturbedLabelSpokes,
bool);
113 vtkBooleanMacro(GeneratePerturbedLabelSpokes,
bool);
121 vtkGetMacro(UseDepthBuffer,
bool);
122 vtkSetMacro(UseDepthBuffer,
bool);
123 vtkBooleanMacro(UseDepthBuffer,
bool);
131 vtkSetMacro(PlaceAllLabels,
bool);
132 vtkGetMacro(PlaceAllLabels,
bool);
133 vtkBooleanMacro(PlaceAllLabels,
bool);
140 vtkSetMacro(OutputTraversedBounds,
bool);
141 vtkGetMacro(OutputTraversedBounds,
bool);
142 vtkBooleanMacro(OutputTraversedBounds,
bool);
150 NUMBER_OF_LABEL_SHAPES
158 vtkSetClampMacro(Shape,
int, 0, NUMBER_OF_LABEL_SHAPES - 1);
159 vtkGetMacro(Shape,
int);
169 NUMBER_OF_LABEL_STYLES
177 vtkSetClampMacro(Style,
int, 0, NUMBER_OF_LABEL_STYLES - 1);
178 vtkGetMacro(Style,
int);
188 vtkSetMacro(Margin,
double);
189 vtkGetMacro(Margin,
double);
196 vtkSetVector3Macro(BackgroundColor,
double);
197 vtkGetVector3Macro(BackgroundColor,
double);
204 vtkSetClampMacro(BackgroundOpacity,
double, 0.0, 1.0);
205 vtkGetMacro(BackgroundOpacity,
double);
243 int LastRendererSize[2];
244 double LastCameraPosition[3];
245 double LastCameraFocalPoint[3];
246 double LastCameraViewUp[3];
254 double BackgroundColor[3];
a actor that draws 2D data
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Places and renders non-overlapping labels.
virtual void SetAnchorTransform(vtkCoordinate *)
static vtkLabelPlacementMapper * New()
double LastCameraParallelScale
vtkLabelPlacementMapper()
virtual void SetStyleToOutline()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLabelRenderStrategy * RenderStrategy
virtual void SetShapeToRoundedRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
bool OutputTraversedBounds
virtual void SetRenderStrategy(vtkLabelRenderStrategy *s)
Set the label rendering strategy.
virtual void SetStyleToFilled()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
vtkCoordinate * AnchorTransform
~vtkLabelPlacementMapper() override
bool GeneratePerturbedLabelSpokes
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
double MaximumLabelFraction
virtual void SetShapeToRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw non-overlapping labels to the screen.
vtkSelectVisiblePoints * VisiblePoints
virtual void SetShapeToNone()
The shape of the label background, should be one of the values in the LabelShape enumeration.
Superclass for label rendering implementations.
abstract class specifies interface for objects which render 2D actors
extract points that are visible (based on z-buffer calculation)
abstract specification for Viewports
window superclass for vtkRenderWindow