VTK  9.2.6
vtkImageViewer.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkImageViewer.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
44#ifndef vtkImageViewer_h
45#define vtkImageViewer_h
46
47#include "vtkInteractionImageModule.h" // For export macro
48#include "vtkObject.h"
49
50#include "vtkImageMapper.h" // For all the inline methods
51#include "vtkRenderWindow.h" // For all the inline methods
52
54
55class VTKINTERACTIONIMAGE_EXPORT vtkImageViewer : public vtkObject
56{
57public:
59
60 vtkTypeMacro(vtkImageViewer, vtkObject);
61 void PrintSelf(ostream& os, vtkIndent indent) override;
62
66 char* GetWindowName() { return this->RenderWindow->GetWindowName(); }
67
71 virtual void Render(void);
72
74
77 void SetInputData(vtkImageData* in) { this->ImageMapper->SetInputData(in); }
78 vtkImageData* GetInput() { return this->ImageMapper->GetInput(); }
80 {
81 this->ImageMapper->SetInputConnection(input);
82 }
84
86
89 int GetWholeZMin() { return this->ImageMapper->GetWholeZMin(); }
90 int GetWholeZMax() { return this->ImageMapper->GetWholeZMax(); }
92
94
97 int GetZSlice() { return this->ImageMapper->GetZSlice(); }
98 void SetZSlice(int s) { this->ImageMapper->SetZSlice(s); }
100
102
105 double GetColorWindow() { return this->ImageMapper->GetColorWindow(); }
106 double GetColorLevel() { return this->ImageMapper->GetColorLevel(); }
107 void SetColorWindow(double s) { this->ImageMapper->SetColorWindow(s); }
108 void SetColorLevel(double s) { this->ImageMapper->SetColorLevel(s); }
110
112
115 void SetDisplayId(void* a) { this->RenderWindow->SetDisplayId(a); }
116 void SetWindowId(void* a) { this->RenderWindow->SetWindowId(a); }
117 void SetParentId(void* a) { this->RenderWindow->SetParentId(a); }
119
121
125 int* GetPosition() VTK_SIZEHINT(2) { return this->RenderWindow->GetPosition(); }
126
132 void SetPosition(int x, int y) { this->RenderWindow->SetPosition(x, y); }
133 virtual void SetPosition(int a[2]);
135
137
141 int* GetSize() VTK_SIZEHINT(2) { return this->RenderWindow->GetSize(); }
142
151 void SetSize(int width, int height) { this->RenderWindow->SetSize(width, height); }
152 virtual void SetSize(int a[2]);
154
156
159 vtkGetObjectMacro(RenderWindow, vtkRenderWindow);
161 vtkGetObjectMacro(Renderer, vtkRenderer);
162 vtkGetObjectMacro(ImageMapper, vtkImageMapper);
163 vtkGetObjectMacro(Actor2D, vtkActor2D);
165
170
172
182
183protected:
185 ~vtkImageViewer() override;
186
194
195 friend class vtkImageViewerCallback;
197
198private:
199 vtkImageViewer(const vtkImageViewer&) = delete;
200 void operator=(const vtkImageViewer&) = delete;
201};
202
203#endif
a actor that draws 2D data
Definition vtkActor2D.h:55
Proxy object to connect input/output ports.
Superclass for all sources, filters, and sinks in VTK.
topologically and geometrically regular array of data
2D image display
Display a 2d image.
void SetColorLevel(double s)
Sets window/level for mapping pixels to colors.
virtual void SetInputConnection(vtkAlgorithmOutput *input)
Set/Get the input to the viewer.
void SetInputData(vtkImageData *in)
Set/Get the input to the viewer.
void SetZSlice(int s)
Set/Get the current Z Slice to display.
vtkImageMapper * ImageMapper
void SetRenderWindow(vtkRenderWindow *renWin)
Get the internal objects.
vtkImageData * GetInput()
Set/Get the input to the viewer.
void OffScreenRenderingOff()
Create a window in memory instead of on the screen.
vtkInteractorStyleImage * InteractorStyle
static vtkImageViewer * New()
void OffScreenRenderingOn()
Create a window in memory instead of on the screen.
void SetOffScreenRendering(vtkTypeBool)
Create a window in memory instead of on the screen.
double GetColorLevel()
Sets window/level for mapping pixels to colors.
void SetPosition(int x, int y)
Set the position (x and y) of the rendering window in screen coordinates (in pixels).
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int * GetPosition()
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
void SetColorWindow(double s)
Sets window/level for mapping pixels to colors.
void SetParentId(void *a)
These are here for using a tk window.
void SetWindowId(void *a)
These are here for using a tk window.
void SetDisplayId(void *a)
These are here for using a tk window.
double GetColorWindow()
Sets window/level for mapping pixels to colors.
void SetSize(int width, int height)
Set the size (width and height) of the rendering window in screen coordinates (in pixels).
virtual void Render(void)
Render the resulting image.
vtkRenderer * Renderer
int GetZSlice()
Set/Get the current Z Slice to display.
int GetWholeZMin()
What is the possible Min/ Max z slices available.
~vtkImageViewer() override
vtkActor2D * Actor2D
vtkTypeBool GetOffScreenRendering()
Create a window in memory instead of on the screen.
void SetupInteractor(vtkRenderWindowInteractor *)
Create and attach an interactor for this window.
char * GetWindowName()
Get name of rendering window.
int GetWholeZMax()
What is the possible Min/ Max z slices available.
vtkAlgorithm * GetInputAlgorithm()
vtkRenderWindowInteractor * Interactor
int * GetSize()
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
virtual void SetPosition(int a[2])
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
virtual void SetSize(int a[2])
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
vtkRenderWindow * RenderWindow
a simple class to control print indentation
Definition vtkIndent.h:49
interactive manipulation of the camera specialized for images
abstract base class for most VTK objects
Definition vtkObject.h:72
platform-independent render window interaction including picking and frame rate control.
create a window for renderers to draw into
abstract specification for renderers
Definition vtkRenderer.h:82
int vtkTypeBool
Definition vtkABI.h:69
#define VTK_SIZEHINT(...)