VTK  9.2.6
vtkActorCollection.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkActorCollection.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
39#ifndef vtkActorCollection_h
40#define vtkActorCollection_h
41
42#include "vtkActor.h" // For inline methods
43#include "vtkPropCollection.h"
44#include "vtkRenderingCoreModule.h" // For export macro
45
46class vtkProperty;
47
48class VTKRENDERINGCORE_EXPORT vtkActorCollection : public vtkPropCollection
49{
50public:
53 void PrintSelf(ostream& os, vtkIndent indent) override;
54
58 void AddItem(vtkActor* a);
59
63 vtkActor* GetNextActor();
64
68 vtkActor* GetLastActor();
69
71
76 vtkActor* GetNextItem();
77 vtkActor* GetLastItem();
79
84
90 {
91 return static_cast<vtkActor*>(this->GetNextItemAsObject(cookie));
92 }
93
94protected:
95 vtkActorCollection() = default;
96 ~vtkActorCollection() override = default;
97
98private:
99 // hide the standard AddItem from the user and the compiler.
100 void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
101 void AddItem(vtkProp* o) { this->vtkPropCollection::AddItem(o); }
102
103private:
104 vtkActorCollection(const vtkActorCollection&) = delete;
105 void operator=(const vtkActorCollection&) = delete;
106};
107
109{
110 this->vtkCollection::AddItem(a);
111}
112
114{
115 return static_cast<vtkActor*>(this->GetNextItemAsObject());
116}
117
119{
120 if (this->Bottom == nullptr)
121 {
122 return nullptr;
123 }
124 else
125 {
126 return static_cast<vtkActor*>(this->Bottom->Item);
127 }
128}
129
131{
132 return this->GetNextActor();
133}
134
136{
137 return this->GetLastActor();
138}
139
140#endif
an ordered list of actors
static vtkActorCollection * New()
void AddItem(vtkActor *a)
Add an actor to the bottom of the list.
vtkActor * GetNextItem()
Access routines that are provided for compatibility with previous version of VTK.
vtkActorCollection()=default
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ApplyProperties(vtkProperty *p)
Apply properties to all actors in this collection.
vtkActor * GetNextActor()
Get the next actor in the list.
vtkActor * GetLastActor()
Get the last actor in the list.
~vtkActorCollection() override=default
vtkActor * GetLastItem()
Access routines that are provided for compatibility with previous version of VTK.
vtkActor * GetNextActor(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
represents an object (geometry & properties) in a rendered scene
Definition vtkActor.h:61
vtkCollectionElement * Bottom
void AddItem(vtkObject *)
Add an object to the bottom of the list.
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
a simple class to control print indentation
Definition vtkIndent.h:49
abstract base class for most VTK objects
Definition vtkObject.h:72
an ordered list of Props
void AddItem(vtkProp *a)
Add a Prop to the bottom of the list.
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:66
represent surface properties of a geometric object
Definition vtkProperty.h:77
void * vtkCollectionSimpleIterator